I am making a assassin or spy character and need some help. I think I have it all thought out but skill points are tight and I would just like someone else's opinion.
So Here it is.
The overall concept is an assassin or a Spy type character that focuses on revolvers and a sniper rifle but has some training in melee and unarmed. He will lack in charisma because he isn't used to talking to people he just kills them if he is an assassin, If I go with a spy character though I think I will make him charismatic. The only reason I am debating this is because I typically take Black widow for the amusing speech options, does lady killer have the same amount of options? Sneak, Guns, and lock pick will be my tag skills. Repair will be another skill I focus on. Explosives, melee, and unarmed will have some points with melee at least getting 45. I may work up speech but not past 50. Survival will go to 45 for a perk. Barter, Energy weapons, medicine and Science will just stay at there base score. I'm not sure how I should divide up the points per level, any ideas?
Special
S: 6
P:6
E:5
C:1
I:9 (I'm unsure if I should bump it up to ten or just buy the implant but at level 30 10 only gives 15 extra skill points.)
A:4 (+1 from small frame 5)
L: 9
Implants: Luck, agility, Sub-dermal armor, strength, and Intelligence or endurance
Traits
Small Frame
Unsure about the second one, I thought about good natured but I want to be decent in all weapons except energy.
Perks
2:Rapid reload or Lady Killer
4:educated
6:travel light![New New](/uploads/1/1/9/5/119561264/966269141.jpg)
8:The Professional
10:finesse
12:silent running
16:Better Criticals
18:Tag
20: Ninja If I have the points in melee otherwise cowboy
22:Super Slam
24: Toughness
26: Toughness
28:handloader
30:weapon handling
Thanks, if you took the time to look it over, what's your overall opinion on the build, any changes you would make, ect. What do you think the special, tag and traits should be?
Thanks for any help.
?️ Assassin suit is an armor piece in Fallout New Vegas Commands. Its base ID is xx00e1b7. Click to learn more about its stats. Lit reader for mac. Del amitri waking hours rar. Fallout New Vegas Commands Armors Companions Weapons Perks Traits Skill Books Snow Globes Skills Factions ConsoleCommands. Fallout New Vegas Commands / Armors / Assassin suit. I would just get a pair of clothes that looks good and role play with it. Add perks for that type of armor and stick to it. But overall I think combat armor is the best. There might be some armor that is similar to the Riley's Rangers armor from Fallout 3 in New Vegas that adds a bunch of stats as well as being light and has great D. The suit has a similar design to the assassin suit, but is cleaner and has a luminescent white chest piece with similar white stripes on the back, possibly circuitry. The suit itself has a built-in medical system that automatically dispenses Med-X and stimpaks, similar to the prototype medic power armor in Fallout 3. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled '.spoiler. the assassin suit.'
So Here it is.
The overall concept is an assassin or a Spy type character that focuses on revolvers and a sniper rifle but has some training in melee and unarmed. He will lack in charisma because he isn't used to talking to people he just kills them if he is an assassin, If I go with a spy character though I think I will make him charismatic. The only reason I am debating this is because I typically take Black widow for the amusing speech options, does lady killer have the same amount of options? Sneak, Guns, and lock pick will be my tag skills. Repair will be another skill I focus on. Explosives, melee, and unarmed will have some points with melee at least getting 45. I may work up speech but not past 50. Survival will go to 45 for a perk. Barter, Energy weapons, medicine and Science will just stay at there base score. I'm not sure how I should divide up the points per level, any ideas?
Special
S: 6
P:6
E:5
C:1
I:9 (I'm unsure if I should bump it up to ten or just buy the implant but at level 30 10 only gives 15 extra skill points.)
A:4 (+1 from small frame 5)
L: 9
Implants: Luck, agility, Sub-dermal armor, strength, and Intelligence or endurance
Traits
Small Frame
Unsure about the second one, I thought about good natured but I want to be decent in all weapons except energy.
Perks
2:Rapid reload or Lady Killer
4:educated
Assassin Suit Fallout New Vegas Achievements
6:travel light
![New New](/uploads/1/1/9/5/119561264/966269141.jpg)
8:The Professional
10:finesse
12:silent running
Fallout 4 Assassin Armor
14:Jury Rigging16:Better Criticals
18:Tag
20: Ninja If I have the points in melee otherwise cowboy
22:Super Slam
24: Toughness
26: Toughness
28:handloader
Fallout New Vegas Assassin Suit Helmet
30:weapon handling
Thanks, if you took the time to look it over, what's your overall opinion on the build, any changes you would make, ect. What do you think the special, tag and traits should be?
Thanks for any help.